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Quake 4 is the fourth title in the series of Quake FPS computer games. It was developed by Raven Software and distributed by Activision. Raven Software has collaborated with id Software, the creators and usual developers of Quake games in the past. In this case, id Software supervised the development of the game as well as providing the Doom 3 engine, now referred to as 'id Tech 4', upon which it was built. Quake 4 went gold in early October 2005 and was released on October 18, 2005 for the PC, and later for the Xbox 360 and the Apple Macintosh. A special DVD Collectors Edition also exists, including promotional material and the game Quake II with its expansions. The Xbox 360 version of Quake 4 is based on the Special Collectors Edition, and therefore also includes Quake II.
Plotwise, the game is a sequel to Quake II and takes place during the same war as Enemy Territory: Quake Wars. However, Quake II, Quake 4, and Enemy Territory: Quake Wars do not share story lines with Quake or Quake III Arena; their only relation is their names and logos. Story The Quake 4 single player mode continues the story of Quake II by pitting the player against a cyborg alien race known as the Strogg. Skin nuba so slyunoj. The game follows the story of a marine named Matthew Kane who is a member of the fabled Rhino Squad. Following the success of the protagonist of Quake II in destroying the Strogg's leader, the Makron, the Rhinos are tasked with spearheading the mission to finally secure the alien's home planet Stroggos. In the course of the invasion, the squad ship is shot down and crashes in the middle of a battle zone, separating Kane from his companions.[2] Kane eventually rejoins his scattered team members and partakes in the assault against the Strogg. After performing a number of tasks, such as destroying and capturing Strogg aircraft hangars and defense systems,[3][4] Kane and his remaining squad members make it to the USS Hannibal.
There they are given their next mission: infiltrating one of the Strogg's central communication hubs, the Tetranode, with an electromagnetic pulse bomb in the hope that it will put the main Strogg Nexus in disarray. Kane is tasked with defending the mission convoy,[5] which takes heavy casualties. After many setbacks, including the destruction of the EMP device by a Strogg ambush, Kane is left to complete the mission, assisted only by Private Johann Strauss and Lance Corporal Nikolai 'Sledge' Slidjonovitch.
Strauss figures out a way to destroy the core by shutting down its coolant systems. As Kane reaches the entrance to the Tetranode, however, he is greeted by two rocket-equipped network guardians - as well as the newly constructed Makron. The Makron easily defeats Kane and knocks him unconscious.[6] When Kane finally awakens, he finds himself strapped to a conveyor belt in the Strogg 'Medical Facilities', a structure used for turning those captured and killed by the aliens either into protein food or additional Strogg units. In a long and gruesome first-person cutscene, Kane is taken through this stroggification process which violently replaces much of his anatomy with bio-mechanical parts. Before the final controlling neurochip implanted in his brain can be activated, though, Rhino Squad bursts into the facility and rescues Kane.[7] After escaping through the Strogg medical facility and Waste Disposal plant, fighting off zombie-like half-stroggified humans along the way, Kane is forced to combat his former commander, Lieutenant Scott Voss, who has been fully stroggified into a powerful mechanized monster. (Voss nevertheless retains his own consciousness long enough to warn Kane.)[8] After defeating this threat, Kane and the remaining marines finally make it back to the Hannibal.